The Infinite and The Divine (Warhammer 40,000)

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The Infinite and The Divine (Warhammer 40,000)

The Infinite and The Divine (Warhammer 40,000)

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There are so many Species involved in this story that you have to be a fan of at least one of em. There are some Eldar, Tyranids, Orks, Humans (even Astartes are mentioned) and of course a lot about Necrons. And every single one of them plays an important role for the climax and overall story. While Orikan stays serious for most of the time, Trazyn is doing his jokes and *little pranks* on him. (for example: throwing a Genestealer/Tyranid at Orikan just for the giggles or showing off the statue/church window the humans made to honour trazyn fight off the ork invasion)

An army of Necron destroyers wages war on an Exodite world and after killing off large fauna, starting killing the environment. A wounded destroyer is shown crawling over thousands of miles using his remaining abilities to squash whatever insects he comes across. Unskilled, but Strong: Trazyn and Orikan are not skilled warriors (although Orikan did briefly train to be an Immortal when he was alive, making him decent at grappling small foes), but they have bodies that are incredibly durable, immensely strong, and can react much faster than most things in the galaxy, so they are seldom in actual physical danger. Speaking of, everything in Necron society takes longer, especially theatre. There's a play for the entire War in Heaven and it has a spinoff covering the story of a renegade Necron king who tried to fight the C'tan. It's over a decade long with no intermission since neither the players nor audience need to eat or go to the bathroom (also it's impossible for the players to forget their lines). Whenever this play is brought up it's clear none of the Necrons who see it enjoy it, but it does help to escape boredom. Time Dissonance: As immortal Necrons, Orikan and Trazyn speak casually of centuries and even millennia. It's mentioned that Necron stage plays can take over a decade to be performed in full, and Orikan regularly spends whole centuries in meditation and thinks nothing of it.encompassing accounts of infinity, such as Moore (1990/2019; for another recent treatment that includes extensive discussion Orks. Nothing do add there. While they encounter or fight against/alongside other species i think the whole part about the ork invasion is just what you would expect from Orks in a Necron book. Now think about this: Trazyn is kinda interested in their culture and of course explains some things about them to Orikan, who himself is just extremely confused. Orks are funny cause explaining them to a friend who is new to 40k is the BEST. so yeah. Orks.

Sitcom Arch-Nemesis : The fued between the titular duo. Either this, or Arch-Enemy, as their antics range from comically petty to horrifyingly cruel.After nearly destroying one another repeatedly while clashing over the Orb, the Necron council finally summons both Necrons and forces them to work together on the pain of having both of their reanimation abilities canceled. The council views them working together as a greater punishment than death since Trazyn and Orikan loathe each other so deeply by this point. The Ending is just.. epic. The battle was so intense and important that Trazyn, who really really really really cares about the past and literally breaks necron rules to perserve ancient artifacts, gives Orikan the Aeldari Stone-Thing to give his rival the strength to fight off the shards... wich he does - and him really worrying about Orikan and even carrying him out of the Tomb made them feel like unhealthy-"to the death"-rivals becoming friends. Painting the Medium: The same scene at the tribunal is repeated multiple times with slight differences, to show Orikan's attempts to Save Scum. Necrons have no need to smile, yet Trazyn is described as smiling constantly. Orikan loathes this and its implied Trazyn smiles explicitly for this reason.

Robert Rath did a very good job and i just want to mention some things i really liked about the book and maybe discuss it a bit in the comments. To get Orikan's attention, Trazyn goes to a council of Necron leaders who act as a pseudo government in preparation for the Great awakening. orikan is forced to comply otherwise his reanimation protocols will be canceled, rendering him mortal. The Council spends a decade debating which Phaeron to awaken to act as a judge. The narration directly states this is an absurdly rushed form of Necron judicial process which otherwise might take centuries. I think both of them should have changed after that experience and maybe even work together for the future of the Necrons. But nope: Trazyn hates Orikan again cause of reasons and Orikan hates Trazyn cause he stole his waifu head. precise value the sequence of approximations converges to. 3.2 Limits, infinite sums, and the extended real numbers; \(+\infty\) and \(-\infty\)numbers whose cube is less than 2, while \(R\) includes all the rational numbers whose cube is greater than 2. Since there is Time Skip: Played with. Most of the book concerns Trazyn and Orikan's repeated visits to the planet Serenade over the course of thousands of years, and each time the planet has changed markedly. To the two of them, however, their Time Dissonance means their experiences are more or less continuous.



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