GAMES WORKSHOP 99070110001 "Warhammer 40,000" Necron Overlord Action Figure

£10.65
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GAMES WORKSHOP 99070110001 "Warhammer 40,000" Necron Overlord Action Figure

GAMES WORKSHOP 99070110001 "Warhammer 40,000" Necron Overlord Action Figure

RRP: £21.30
Price: £10.65
£10.65 FREE Shipping

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Description

A Tomb World is one of the worlds across the Milky Way Galaxy where the ancient and terrible xenos known as the Necrons chose to go into hibernation over 60 million standard years ago, deep beneath its surface in their specially prepared catacombs and tombs. So impeccable are the logical patterns behind the Stormlord's strategies that the only way a foe can truly gain meaningful advantage is to abandon all logic themselves -- something that most enemies find incredibly difficult to do. However, Orkish anarchy achieves this as naturally as breathing. Iyanden's Farseers have sensed a peril before their Craftworld that is, in its way, as great a threat as the Tyranid menace that lies behind them. Rumours of a sinister power on the march have even reached the T'au Empire though, as ever, their prevailing interpretation is one of opportunity rather than threat. All that is required for these unseen units to be committed to the fight is for the combat to escalate to a level that has not yet been attained. The mind reels from imagining what kinds of horrific machines the Necrons may yet unleash upon an unsuspecting galaxy when this unknown line is finally crossed in the not-too-distant future. But as resistance grows, so does the strength of the forces that will be released by the Tomb World's autonomic systems to the Nodal Command structure for use by the commanding Necron Lord or Lords.

Unknown Date.M41 Conquest of Uttu Prime - The Conquest of Uttu Prime was a military campaign led by Nemesor Zahndrekh against the Imperial world of Uttu Prime in the Vidar Sector in the 41st Millennium. Despite the intervention of a force of Space Marines drawn from the Imperial Fists Chapter, the world was lost to the Necrons and was integrated into the personal domain of Zahndrekh within the larger Sautekh Dynasty. After multiple encounters with the Necrons, it has become obvious to Imperial savants that as a conflict worsens, a Tomb World will temporarily withdraw its existing forces from combat before releasing a new, more potent army led by an extended Nodal Command.

Chronometron - The Necrons are the masters of space and time. A Necron Lord with a Chronometron is capable of acting out of phase with the normal flow of space-time, advancing normally while their opponents seem to move in slow motion. In the end, it does not matter. If Imotekh's defeat comes, it is sure not to be at the hands of a superior strategist, but rather at the hands of a more accomplished warrior. And there will be many opportunities for such a downfall. Imotekh's domain is growing at a rate unparalleled amongst the Necron dynasties. Priority Command - Three Gold-level Necron Lords form the highest Necron command structure yet encountered by the forces of the Imperium on the battlefield. These Necron Lords are responsible for all strategic decision-making and can override the command and communications of Bronze or Silver-level Necron Lords. They are also capable of committing and commanding the most powerful Necron units known to exist to combat, including the Pariahs, larger war machines like Tomb Stalkers, aerial forces and starships. All such assaults are carefully weighted to overwhelm enemy forces already in place, requiring the foe to either sacrifice his troops or reinforce them -- and Imotekh's plans are always many stages ahead, set to take advantage of either course.

But nowadays, the Necrons' cybernetic ability to self-repair enables them to wage such conflicts for Terran years or even centuries with no discernible victor. This is reason enough for all but the most desperate or power-hungry Necron nobles to avoid such an outcome. Staff of Light - The Staff of Light is both a weapon and a symbol of Necron authority wielded by Necron Overlords and Lords. Its haft is actually a disguised Power Generator Rod and the crest is a finely tuned focusing device which allows the wielder to unleash searing green bolts of Gauss energy at his foes. As such, Zahndrekh is one of the few Necron Overlords to employ the full protocols of honorable Necron warfare against all encroachers –- where others see aliens, he sees only Necrontyr. He disdains the use of Deathmarks, assassin Canoptek Wraiths and other strategies forbidden by the Necron codes of battle –- not that his subordinates have any such compunction.

🍪 Privacy & Transparency

Necrodermis- Like all Necrons, Imotekh's body is built from the self-repairing living metal known as Necrodermis. As befits one of his lofty rank, Imotekh's body is of superior craftsmanship and richly adorned, clearly announcing his status and allowing him to repair even the most grievous of wounds in a matter of moments. A particularly powerful Overlord, known as a " phaeron," will lay claim to, and rule, an entire Necron Dynasty. All Necron Lords and Overlords have royal courts made up of lesser nobles owing them fealty, Crypteks in their service, and, in some cases, trusted bodyguards. Craftworld • Crone World • Exodite World • Hold World • Kin World • Maiden World • Ork World • T'au Sept • Sept World • Tomb World • Xenos World It seems the galaxy has forgotten us, old friend. Ready my command barge; an example must be made of these interlopers." Most of the more advanced species in the galaxy, such as the Aeldari, have proven themselves unworthy of being treated as equals. As a result, assassination and ambush -- forms of battle forbidden in wars between the ancient Necrontyr nobility -- are employed by the Necrons against outsiders with no reservations.



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